☎️ Calls Events
State Bags Instead of Events
For call-related functionality, we use state bags instead of events. State bags provide real-time synchronization across all clients and are more efficient for tracking call state.
Please refer to the State Bags documentation for call-related state bags:
inCall- Whether the player is currently in a callcallId- The current call ID if player is in a callcallStatus- Detailed call status information
Why State Bags Instead of Events?
- Real-time synchronization - State bags automatically sync across all clients
- Efficient - No need to manually trigger events for every state change
- Read-only tracking - State bags are set automatically by the server
Example Usage
lua-- Check if player is in a call local player = Player(source) if player.state.inCall then local callId = player.state.callId local callStatus = player.state.callStatus print("Player is in call:", callId) print("Call type:", callStatus.callType) print("Caller:", callStatus.callerNumber) end
For more information, see: State Bags documentation