ForceExitPlayer luaCopyexports.nolag_properties:ForceExitPlayer(playerId) The player is moved out of the property, the same as walking out of the door. Parameters playerId: number The player's server ID Return Value boolean | nil true if the player was moved out. nil if the player is offline or not in a property. Example luaCopyfor _, playerId in ipairs(exports.nolag_properties:GetPlayersInProperty(12)) do exports.nolag_properties:ForceExitPlayer(playerId) end