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Vehicle Contracts

Yes, It is FREE

  • Transfer vehicle ownership between players.
  • Vehicle details autofill: model, license, owner, date, and time.
  • Custom fields for price, description, and signatures.
  • Optimized for performance, stability, and efficiency.
  • Fully functional, reliable, and server-ready.

Free

  • Standalone
  • QBox
  • QBCore
  • ESX
lifetime licenseInstant delivery
// Data entry

Automated data entry

Seamless integration for accurate vehicle details.

  • Closest owned vehicle

    Automatically retrieves the closest owned vehicle's information.

  • Filled-in paperwork

    Fills in vehicle model, license plate, owner's name, date, and time.

  • No guesswork

    Ensures accuracy with no manual input required for these fields.

// Showcase

See vehicle contracts in action

End-to-end walkthrough: auto-filled vehicle data, custom fields, signatures, and transfer.

// Fields

Player-customized fields

Flexibility to personalize contracts.

  • Custom description

    Input a custom vehicle description (e.g., color or condition).

  • Agreed price

    Set the agreed price for the transaction.

  • Digital signatures

    Digital signature fields for both the seller and the buyer.

// Transfer

Effortless ownership transfer

Finalizing the deal securely.

  • Seller sends

    Seller signs and sends the contract to the buyer.

  • Buyer completes

    Buyer reviews, signs, and completes the payment.

  • Ownership updates

    Vehicle ownership is instantly transferred upon contract completion.

// Performance

Super optimized

  • Idle0.00ms
  • Opened0.00ms
  • Peak0.01ms
  • Memory0.1-0.2MiB

The resource is built with QBCore, QBox (QBX), and ESX-style setups in mind. Confirm against your exact fork in the documentation or support channels.

The script targets the closest owned vehicle and can populate model, license plate, owner name, and timestamp fields so players do not retype them.

After both parties sign and payment completes, ownership is applied immediately so the handoff matches the contract state.

Marketing benchmarks cite about 0.00ms idle and opened, 0.01ms peak, and roughly 0.1–0.2MiB memory-always validate on your own hardware.

// Product

About this script

Vehicle contracts for FiveM

Vehicle Contracts turns informal car deals into a clear, in-game flow: accurate vehicle data, room for RP-specific details, and signatures that both sides can trust.

From the first auto-filled line to the moment ownership flips, the goal is fewer disputes, less admin work, and a process that feels native to your economy.

Protected via Tebex Asset Escrow